1. 引用WMF库
打开Visual Studio,在项目中引用Windows Media Foundation库,在Solution Explorer中右键单击“引用”,选择“添加引用”,在“COM”中找到“Windows Media Foundation”,勾选后点击“确定”。.
2. 创建设备源
使用MediaSource.CreateFromDeviceAsync方法创建视频设备的MediaCapture对象,并通过MediaCapture对象来启动和停止视频录制。
```csharpusing Windows.Media.Capture;using Windows.Media.MediaProperties;using Windows.Storage;// ...private MediaCapture mediaCapture;private bool isRecording = false;public async Task StartRecord(string fileName){if (mediaCapture == null){mediaCapture = new MediaCapture();await mediaCapture.InitializeAsync();}var storageFile = await KnownFolders.VideosLibrary.CreateFileAsync(fileName, CreationCollisionOption.GenerateUniqueName);var profile = MediaEncodingProfile.CreateMp4(VideoEncodingQuality.Auto);await mediaCapture.StartRecordToStorageFileAsync(profile, storageFile);isRecording = true;}public async Task StopRecord(){if (isRecording && mediaCapture != null){await mediaCapture.StopRecordAsync();isRecording = false;}}```
在上面的代码中,我们创建了一个MediaCapture对象,并通过InitializeAsync方法初始化设备源。然后,使用KnownFolders.VideosLibrary.CreateFileAsync方法创建一个视频文件,并使用MediaEncodingProfile.CreateMp4方法创建一个视频编码配置文件。最后,使用mediaCapture.StartRecordToStorageFileAsync方法启动视频录制,使用mediaCapture.StopRecordAsync方法停止录制。
3. 处理视频流
在启动视频录制后,我们可以通过MediaCapture对象的VideoDeviceController属性,获取视频设备的控制器,进而获取视频流数据并进行处理。
```csharpusing Windows.Media.MediaProperties;using Windows.Storage.Streams;// ...private async Task<VideoEncodingProperties> SetVideoEncodingProfileAsync(MediaCapture mediaCapture, uint width, uint height){// Get the list of supported video profilesvar allVideoProfiles = MediaEncodingProfile.GetVideoProfiles(mediaCapture.VideoDeviceController);// Get the profile that matches the width and heightvar _profile = allVideoProfiles.FirstOrDefault(x => x.Width == width && x.Height == height);if (_profile == null){throw new Exception($"Profile for resolution {width} x {height} not found.");}// Set the profileawait mediaCapture.VideoDeviceController.SetMediaStreamPropertiesAsync(MediaStreamType.VideoPreview, _profile);return _profile;}private async Task ProcessVideoStream(MediaCapture mediaCapture){// Set the video profilevar profile = await SetVideoEncodingProfileAsync(mediaCapture, 1280, 720);// Get the video streamvar stream = new InMemoryRandomAccessStream();if (mediaCapture.VideoDeviceController != null){var encodingProperties = mediaCapture.VideoDeviceController.GetMediaStreamProperties(MediaStreamType.VideoPreview) as VideoEncodingProperties;if (encodingProperties != null){await mediaCapture.VideoDeviceController.SetMediaStreamPropertiesAsync(MediaStreamType.VideoRecord, profile);await mediaCapture.StartRecordToStreamAsync(profile, stream);// Handle video stream datausing (var inputStream = stream.GetInputStreamAt(0)){using (var dataReader = new DataReader(inputStream)){var videoFrame = new VideoFrame(BitmapPixelFormat.Bgra8, (int)encodingProperties.Width, (int)encodingProperties.Height);while (isRecording){await mediaCapture.GetPreviewFrameAsync(videoFrame);// Process video frame}}}}}}```
在上面的代码中,我们定义了两个方法,SetVideoEncodingProfileAsync和ProcessVideoStream。SetVideoEncodingProfileAsync方法用于设置视频编码格式,而ProcessVideoStream方法用于处理视频流数据。其中,使用InMemoryRandomAccessStream创建一个内存流,将视频录制到这个内存流中。使用MediaCapture对象的GetPreviewFrameAsync方法获取视频帧,然后可以对视频帧进行处理。
需要注意的是,在处理视频流时,可能需要对视频帧进行编解码、滤镜处理等。这些处理可以使用现有的开源库或第三方工具来实现。